800+ Subscribers: A Tale of Inspiration (via Hanselminutes) and Pivot (Eric Ries)



Three years ago last month Scott Hanselman recorded an episode of Hanselminutes he's undoubtedly already forgotten.  I haven't.

I wasn't looking for inspiration the day I stumbled on that episode, but 29 of my own episodes, 47,000 views, and 5,000 watch hours of Code Hour later, my YouTube channel is a testament to Scott Hanselman's ability to inspire others.

His interview with Daniel Shiffman in episode 584 made sharing knowledge in video form seem approachable, exciting, and rewarding.  I'd been blogging for over a decade as a way to learn development topics more deeply, and give back to the community.  Doing it visually seemed like a more efficient means to accomplish those goals.

Code Hour was born.  It sucked.

I started "Code Hour" with the idea I'd live code Xamarin development for an hour weekly on Twitch and YouTube streaming, no post editing, just like Daniel Shiffman, and see what stuck.

Nothing stuck.  It was, I can now admit, pretty terrible.

Don't believe me.  Here's proof:



Viewership: near zero, for a year and a half despite weekly episodes.  I learned a ton, but I certainly wasn't giving back to the community.

Giving up would have been reasonable, probably prudent.  But I'm a fan of patience and persistence, and if you've read Your Code Sucks, Get Over It, you'll know I believe in the power of separating ego from work product, and objectively looking for areas of improvement.  I requested feedback from a co-worker (thank you Josh Blanchard) and learned in short: too much noise, not enough signal.

According to Eric Ries in the Lean Startup (do read it if you haven't) a pivot "is a structured course correction designed to test a new fundamental hypothesis about the product, strategy, and engine of growth".  I had my new hypothesis: bad signal to noise ratio.  I pivoted.

What Even Is Code Hour?

If you asked me today what it is I'd say ... well, this 1 minute promo about covers it:


Basically I took my coworkers feedback to heart: episodes are now heavily post-edited live coding that "maximizes signal and minimizes noise".

In short: an hour of live coding in about 30 minutes.

The format is now a high level overview on development, typically .Net related topics, with post edited diagrams and visuals, then a dive into the implementation details.  It pulls the best elements of live coding like: 

  • Real world tricks and tips
  • Common pitfalls based on experience
  • The joy that only comes from solving hard, unexpected problems

Except without all the boring elements of live coding like compiling and excessive typing.

I've also moved away from Xamarin and toward ASP.Net Core and ASP.Net Boilerplate in particular, for which there seems to be a voracious appetite (big thanks to all the retweets and shares from the ABP.IO team and fans).  In fact my most popular episode is:


(I'll be releasing an updated version for ABP.IO shortly)

One downside: before the pivot I could knock out an episode in 60 minutes.  Now each episode is 8-16 hours per 30 minute show (thus > monthly rather than weekly episodes).  It's time well spent.

The pivot didn't yield immediate results, but I'm happy to say that as of this week I hit a goal I'd never have imagined two years ago: 800 subscribers.


Ultimately sharing knowledge in video form has turned out to be approachable, exciting, and rewarding just like Daniel Shiffman and Scott Hanselman promised.  It just required some patience, persistence, and finding the right audience.  I've certainly learned a ton and had fun.

What's the Point?

I guess what I'm saying is: subscribe if you haven't.  There's an upcoming episode on Blazor Web Assembly you'll love.  But more importantly thank you to everyone that's provided inspiration: Scott Hanselman, Daniel Shiffman, Eric Reis, Josh Blanchard, the folks at ABP.IO, and to everyone who's shared, liked, commented and subscribed.  You all rock!  Thank you!

But more importantly if you have an idea: be prepared to find inspiration in unexpected places, don't give up if your first version sucks, and be prepared to dispassionately analyze and improve.  The world needs your idea.  Now go do it!

Comments